Bezier Games | Page 5 | Casual Game Revolution

Bezier Games

In this issue: Werewords, a new app-driven, hidden identity word game from Bezier Games. Plus: tabletop escape room games, the rise of digital board games and simulators, international gaming trends from the perspective of publishers around the world, the philosophy of "better" board games, and how Rather Dashing Games got a fresh start in the industry.

Pirates, aliens, and witch doctors, oh my! This month on Kickstarter, check out how the villainous side of tabletop gaming operates with a wide selection of casual, family-friendly titles.

Bezier Games' One Night Ultimate Vampire adds a new twist to the hit One Night series. Plus: the ins and outs of deck-building games, the surprising origins of seven classic games, teaching art and design with board games, volunteering in the gaming community, and Calliope Games' new Titan Series.

After forty-two hours of gaming, five games were selected from sixty-three competing games to win this year’s Mensa Select award.

Bézier Games’ Daybreak expands on the success of the Ultimate Werewolf party game series. Plus: the origins of cooperative play, game industry elites discuss the ins and outs of rulebooks, why we keep returning to the table for board gaming, and the 60-year evolution of Eagle-Gryphon Games.

We're seeing some common themes in casual game crowdfunding this month: two dungeon crawls, two mafia-style games, and a few others. Overall, there are some great choices that seem to be worth a look. Without further ado, here are our top picks for April.

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